Sunday, 4 April 2010

Unreal Progress... Part 1 -

Yes! I've done it...

I've managed to put some of my Assets and Objects into the Unreal Development Kit... (UDK) I'm very proud of myself! That's right!! Woohoo... Come-On! :o)

I've done a few tests during this process. I started with one of my Helmets... 


This was my first attempt... I managed to get the Asset in but I didn't get the textures in yet.. but its a start.



Firstly, let me rewind a sec.. My first test was with a Box which was made in Maya and textured with the UV's setup within the grid correctly.. This was the result after I imported the box and then the texture for it.



This was the next thing I imported into the UDK... One of my Viking Helmets...

Tonight (a few hours ago), I decided to get one of my Viking Houses into it to see the results... I was thinking about it because I used 3 textures for the Viking House and I wanted to see if it was different and how UDK would setup the materials on the mesh.



This is one of my Viking Homes... It's in the UDK! At Last! Yes, I know that its inside a room but at this stage, it's the least of my worries... remember, this was a test.


Being able to run around this was awesome!!

I scaled it up so that it was the correct height when playing this level. There's no collision on this yet... I'll sort that out when I put this into my Viking Environment.


The sizs of this house looked really good when running up towards it.


All the correct textures were added for this. I'm happy!

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