My head started to hurt. It's not just a headache but my brain is being overpowered with so much information regarding the whole modeling, texturing, polygon count etc...Currently, I’m learning how to set up a render scene for my models so there's a video I found on the internet after going through LOADS of different techniques to do this. The video I liked really helps me to do this.
Setting up cameras and the correct lighting I feel adds something special to the model or any 3D model. It can make it look superb (if done correctly) or it can make it look naf! I was getting a little tired of black render backgrounds so I thought I experiment with a few near finished models (not fully textured) to see how it would look.
After a few hours, I’m starting to get a little headache from looking at this screen nearly all day so I’m having a rest for the evening. I just wanted to post a few of the “new” renders. Yes, these still have black backgrounds but I'm experimenting and learning and the models look a lot clearer I think.
Helmet Render 1 - Added One Spotlight with various settings from the video tutorial
Helmet Render 2 -
Helmet Render 3 - Two Spotlights
I tried this with the textured Viking Ship just to see what it would look like...
Render 1 - This was added into the already created Helmet scene.
Render 2 - Looks dark still but I'm liking the shadows...
Render 3 - Dragon Mast Close Up
Render 4 - Shield Close Up
My asset list is still going slowly but I’m using Maya more and more so I’m getting things done more quickly! Right, I’m all typed out now so, see you soon!
No comments:
Post a Comment